Brand Stats

Stats · Support · Ranked Solo/Duo · Emerald+ · last 30 days · 4,055 games

Compare with your own games

Overview

Win Rate
50.1 %
Games
4,055
K / D / A
3.9 / 8.6 / 11.5
#71 of 75 Support
CS per min
1.72
#22 of 75 Support
Gold per min
339
#32 of 75 Support
Damage per min
733
#8 of 75 Support
Vision score
77.2
#27 of 75 Support
Average game
28.8 min

When Brand wins

Win rate by game length. 50 % is the average of every game.All roles: 7,537 games.

Game lengthWin Rate
0–15 min 52.1 %292 games
15–20 min 49.5 %535 games
20–25 min 49.9 %1,033 games
25–30 min 51.5 %2,238 games
30–35 min 51.1 %2,075 games
35–40 min 51.0 %943 games
40+ min 46.7 %422 games

By rank

Win rate in each rank as Support, over every rank, not only Emerald+.

RankWin Rate
Iron 43.5 %290 games
Bronze 51.8 %713 games
Silver 48.9 %872 games
Gold 50.2 %1,024 games
Platinum 48.8 %1,202 games
Emerald 49.1 %2,176 games
Diamond 52.2 %1,479 games
Master 49.8 %293 games
Grandmaster 51.2 %84 games
Challenger 41.8 %122 games

What wins the games

Win rate when the team takes the objective, next to all champions.All roles: 7,537 games. white mark = all champions

Objective takenWin RateAll champions
First blood 57.9 %3,396 games57.4 %
First tower 68.8 %3,753 games69.5 %
Third dragon 79.1 %2,967 games79.6 %
Baron 78.8 %3,427 games79.5 %
Dragon soul 88.4 %1,357 games88.2 %

Side

Win rate on each side.

SideWin RateAll champions
Blue side 50.3 %2,050 games49.7 %
Red side 49.9 %2,104 games50.3 %

Trend · last 30 days

Win Rate 50.4 % +6.1 pts since Sep 26
Pick Rate 2.2 % +1.0 pts since Sep 26
Ban Rate 2.3 % +0.9 pts since Sep 26

Daily values, days with fewer than 50 games left out.

From ranked games ggez.gg collected through the Riot API.