ADC · Emerald+
Brand
Stats · Patch 16.10
VS
Rank
Queue
Win Rate i
49.7%
vs 50% baseline
2,640 ranked games sampled.
Pick Rate i
7.4%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
6.7%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-2.4pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i
When Brand wins
Strongest phase 30-35 min · Avg match 28.6 min
Side · Winrate
Red side
favored by 3.1%
Brand benefits from red-side vision triangle and Baron-side rotation.
Blue Side
47.8%
DELTA 3.1%
Red Side FAVORED
50.9%
Objectives
What actually wins games
Win rate when secured · sorted by impact
Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.
Win Conditions
How to win on Brand
Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.
01
Play the scaling game
Win rate climbs from 42.5% at 40+ min to 51.9% at 30-35 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+9.3 pp
02
Take Red side when possible
Brand performs 3.1% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-3.1%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.3%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.3%
04
Group for Baron mid-game
Baron secured = 77.9% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
77.9%
05
Falls off in high elo
Win rate drops 2.4 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-2.4 pp