Singed
Top · Emerald+

Singed

Stats · Patch 16.10
VS
Rank
Queue
Sample
1,584
Patch
16.10
Win Rate i
52.6%
vs 50% baseline
1,584 ranked games sampled.
Pick Rate i
4.4%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
2.9%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+0.5pp
High Elo vs Low Elo WR
Performs similarly across ranks.
Scaling Curve i

When Singed wins

Strongest phase 15-20 min · Avg match 27.7 min
404550556050%46.3%0-1554.0%15-2051.6%20-2553.1%25-3053.2%30-3553.8%35-4046.3%40+
Side · Winrate
Red side favored by 4.1%
Singed benefits from red-side vision triangle and Baron-side rotation.
Blue Side
50.7%
714 games
DELTA 4.1%
Red Side FAVORED
54.8%
657 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
91.8%
Dragon (3+)
81.9%
Baron
81.0%
First Tower
73.0%
First Blood
58.7%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Singed

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 46.3% at 40+ min to 54.0% at 15-20 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+7.7 pp
02
Take Red side when possible
Singed performs 4.1% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-4.1%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 91.8%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
91.8%
04
Group for Baron mid-game
Baron secured = 81.0% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
81.0%