Lane lead
Loading lane data…
By rank
Sion win rate against Jayce in each rank.
| Rank | Win Rate | Jayce wins50 %Sion wins | Games |
|---|---|---|---|
| too few games | — | ||
| too few games | 3 | ||
| too few games | 11 | ||
| too few games | 6 | ||
| too few games | 13 | ||
| too few games | 27 | ||
| too few games | 24 | ||
| too few games | 15 | ||
| too few games | 3 | ||
| too few games | 1 |
Patch 26.21: 23 games, too few for a win rate Games from patch 26.19 to 26.21
Sion's other Mid matchups
Opponents with at least 100 games.Games from patch 26.19 to 26.21.
| Champion | 50 % | Games | ||
|---|---|---|---|---|
| 61.5 % | +9.8 | 518 | ||
| 58.9 % | +7.8 | 216 | ||
| 57.6 % | +3.6 | 280 | ||
| 57.0 % | +7.0 | 501 | ||
| 55.6 % | +0.8 | 104 | ||
| 55.0 % | +5.8 | 2,161 | ||
| 54.5 % | +4.1 | 87 | ||
| 54.4 % | +5.2 | 451 | ||
| 54.4 % | +2.2 | 246 | ||
| 54.3 % | +2.1 | 179 | ||
| 54.0 % | +2.7 | 498 | ||
| 53.8 % | −0.7 | 239 | ||
| 53.4 % | +0.9 | 1,384 | ||
| 52.9 % | −1.9 | 207 | ||
| 52.7 % | +0.6 | 79 | ||
| 52.2 % | −0.2 | 1,010 | ||
| 52.2 % | −0.2 | 705 | ||
| 51.5 % | +1.9 | 465 | ||
| 51.2 % | +0.5 | 417 | ||
| 50.7 % | +0.4 | 1,436 | ||
| 50.6 % | −3.4 | 432 | ||
| 50.6 % | −2.9 | 111 | ||
| 50.5 % | +1.5 | 813 | ||
| 50.3 % | −0.7 | 222 | ||
| 50.2 % | +0.8 | 542 | ||
| 50.2 % | +0.7 | 497 | ||
| 50.2 % | −0.3 | 158 | ||
| 49.8 % | −0.5 | 136 | ||
| 49.6 % | −0.9 | 982 | ||
| 49.6 % | −1.8 | 315 | ||
| 49.5 % | −2.0 | 647 | ||
| 49.5 % | −2.0 | 338 | ||
| 49.4 % | −3.3 | 771 | ||
| 49.3 % | −1.8 | 719 | ||
| 49.0 % | −5.7 | 388 | ||
| 48.7 % | +0.2 | 127 | ||
| 48.6 % | −2.7 | 634 | ||
| 48.6 % | −2.4 | 316 | ||
| 48.5 % | −2.0 | 171 | ||
| 48.3 % | −0.5 | 150 | ||
| 48.1 % | −4.9 | 127 | ||
| 47.8 % | −2.6 | 1,178 | ||
| 47.2 % | −2.8 | 345 | ||
| 46.6 % | −3.5 | 158 | ||
| 45.7 % | −3.3 | 126 | ||
| 43.9 % | −5.6 | 749 | ||
| 43.9 % | −6.5 | 481 | ||
| 43.6 % | −10.3 | 150 | ||
| 41.9 % | −7.9 | 1,309 | ||
| 41.9 % | −8.4 | 326 | ||
| 41.7 % | −9.0 | 188 |
From ranked games ggez.gg collected through the Riot API.