Sona
Support · Emerald+

Sona

Stats · Patch 16.13
VS
Rank
Queue
Sample
3,264
Patch
16.13
Win Rate i
51.2%
vs 50% baseline
3,264 ranked games sampled.
Pick Rate i
4.1%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
0.8%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+1.7pp
High Elo vs Low Elo WR
Rewards mechanics — harder to master.
Scaling Curve i

When Sona wins

Strongest phase 40+ min · Avg match 27.2 min
404550556050%44.2%0-1547.2%15-2052.9%20-2550.5%25-3053.4%30-3548.6%35-4054.9%40+
Side · Winrate
Red side favored by 5.9%
Sona benefits from red-side vision triangle and Baron-side rotation.
Blue Side
48.1%
1,562 games
DELTA 5.9%
Red Side FAVORED
54.0%
1,693 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.8%
Baron
81.6%
Dragon (3+)
81.6%
First Tower
71.2%
First Blood
57.7%

Dragon Soul and Baron provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Sona

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 44.2% at 0-15 min to 54.9% at 40+ min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+10.7 pp
02
Take Red side when possible
Sona performs 5.9% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-5.9%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.8%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.8%
04
Group for Baron mid-game
Baron secured = 81.6% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
81.6%
05
Rewards mechanical mastery
Win rate is 1.7 pp higher in Master+ than Gold-Iron. The skill ceiling pays off — invest in execution.
From Rank Breakdown
+1.7 pp