Sona
Support · Emerald+

Sona

Stats · Patch 16.10
VS
Rank
Queue
Sample
1,301
Patch
16.10
Win Rate i
52.4%
vs 50% baseline
1,301 ranked games sampled.
Pick Rate i
3.6%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
1.3%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+8.5pp
High Elo vs Low Elo WR
Rewards mechanics — harder to master.
Scaling Curve i

When Sona wins

Strongest phase 40+ min · Avg match 27.1 min
40455055606550%50.0%0-1546.6%15-2055.8%20-2551.2%25-3053.4%30-3551.0%35-4062.2%40+
Side · Winrate
Red side favored by 5.5%
Sona benefits from red-side vision triangle and Baron-side rotation.
Blue Side
48.1%
530 games
DELTA 5.5%
Red Side FAVORED
53.6%
556 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
90.0%
Dragon (3+)
82.9%
Baron
82.6%
First Tower
69.6%
First Blood
56.8%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Sona

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 46.6% at 15-20 min to 62.2% at 40+ min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+15.5 pp
02
Take Red side when possible
Sona performs 5.5% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-5.5%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 90.0%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
90.0%
04
Group for Baron mid-game
Baron secured = 82.6% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
82.6%
05
Rewards mechanical mastery
Win rate is 8.5 pp higher in Master+ than Gold-Iron. The skill ceiling pays off — invest in execution.
From Rank Breakdown
+8.5 pp