Trundle
Top · Emerald+

Trundle

Stats · Patch 16.13
VS
Rank
Queue
Sample
1,733
Patch
16.13
Win Rate i
50.5%
vs 50% baseline
1,733 ranked games sampled.
Pick Rate i
2.2%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
0.4%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
+1.8pp
High Elo vs Low Elo WR
Rewards mechanics — harder to master.
Scaling Curve i

When Trundle wins

Strongest phase 0-15 min · Avg match 26.6 min
4045505550%52.9%0-1542.2%15-2052.6%20-2551.5%25-3050.8%30-3552.9%35-4046.7%40+
Side · Winrate
Red side favored by 1.9%
Trundle benefits from red-side vision triangle and Baron-side rotation.
Blue Side
49.6%
843 games
DELTA 1.9%
Red Side FAVORED
51.5%
885 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
88.9%
Dragon (3+)
82.3%
Baron
80.7%
First Tower
67.6%
First Blood
57.5%

Dragon Soul and Dragon (3+) provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Trundle

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 42.2% at 15-20 min to 52.9% at 0-15 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+10.7 pp
02
Take Red side when possible
Trundle performs 1.9% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-1.9%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 88.9%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
88.9%
04
Group for Baron mid-game
Baron secured = 80.7% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
80.7%
05
Rewards mechanical mastery
Win rate is 1.8 pp higher in Master+ than Gold-Iron. The skill ceiling pays off — invest in execution.
From Rank Breakdown
+1.8 pp