Wukong
Jungle · Emerald+

Wukong

Stats · Patch 16.13
VS
Rank
Queue
Sample
4,987
Patch
16.13
Win Rate i
49.3%
vs 50% baseline
4,987 ranked games sampled.
Pick Rate i
6.2%
Of ranked games in window
Higher = more meta presence.
Ban Rate i
1.6%
Banned by either team
High = strong or hated pick.
Rank Difficulty i
-4.2pp
High Elo vs Low Elo WR
Easier in low elo than high elo.
Scaling Curve i

When Wukong wins

Strongest phase 0-15 min · Avg match 27.6 min
404550556050%53.1%0-1546.9%15-2049.8%20-2548.9%25-3050.2%30-3548.8%35-4049.1%40+
Side · Winrate
Red side favored by 2.2%
Wukong benefits from red-side vision triangle and Baron-side rotation.
Blue Side
48.2%
2,497 games
DELTA 2.2%
Red Side FAVORED
50.4%
2,477 games
Objectives

What actually wins games

Win rate when secured · sorted by impact
Dragon Soul
87.1%
Baron
78.8%
Dragon (3+)
78.3%
First Tower
69.0%
First Blood
55.9%

Dragon Soul and Baron provide the highest winrate conversion in the selected dataset.

Win Conditions

How to win on Wukong

Derived from the stats above — keep these in mind every game. Numbers update as the match collector ingests new data.

01
Play the scaling game
Win rate climbs from 46.9% at 15-20 min to 53.1% at 0-15 min. Stall the early lanes, trade for objectives once items come online.
From Power Curve
+6.2 pp
02
Take Red side when possible
Wukong performs 2.2% better on the Red side. Easier objective setup + lane-side bushes shift the matchup.
From Side Winrate
-2.2%
03
Prioritise Dragon Soul
Securing Dragon Soul converts to wins at 87.1%. Stack drakes early, contest the soul fight with full vision setup.
From Objectives
87.1%
04
Group for Baron mid-game
Baron secured = 78.8% win rate. After 20 min, rotate as 5 around buff timer + clear vision before contest.
From Objectives
78.8%
05
Falls off in high elo
Win rate drops 4.2 pp in Master+ vs Gold-Iron. Climb fast in low elo; switch picks in high elo.
From Rank Breakdown
-4.2 pp